NBA:Salary Cap: Difference between revisions
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{{1TC NBA rules}} | {{1TC NBA rules}} | ||
The salary cap is the maximum amount each team can spend each season on player salaries and cap hits combined. | |||
== The cap == | == The cap == | ||
'''$60,000,000.''' The same for every team, binding '''at all times''' | '''$60,000,000.''' The same for every team, binding '''at all times''' — unlike [[NBA:Rosters#When the limits bind|roster size]], it applies through the off-season too. | ||
== What counts against it == | == What counts against it == | ||
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Every player you are paying counts his '''full salary''', wherever he sits — active, [[NBA:G League|G League]], or [[NBA:Injured Reserve|Injured Reserve]]. | Every player you are paying counts his '''full salary''', wherever he sits — active, [[NBA:G League|G League]], or [[NBA:Injured Reserve|Injured Reserve]]. | ||
'''[[NBA:Draft#Rookie contracts|Drafted players]] count from the moment they are selected.''' | |||
Waived players are the only case where a contract counts for less than its full value. | [[NBA:Waivers#What it costs|Waived players]] are the only case where a contract counts for less than its full value. | ||
== Calculating your cap space == | == Calculating your cap space == | ||
<pre> | <pre style="white-space:pre; overflow-x:auto"> | ||
Cap Space = Salary Cap − Total Salary − Cap Hits | Cap Space = Salary Cap − Total Salary − Cap Hits | ||
</pre> | </pre> | ||
'''Total Salary''' is your players only — active, G League and IR. It does '''not''' include cap hits, which are counted separately. | '''Total Salary''' is your players only — active, G League, and IR. It does '''not''' include cap hits, which are counted separately. | ||
From the [[NBA:Rosters#A complete example| | From the [[NBA:Rosters#A complete example|example roster]]: | ||
<pre> | <pre style="white-space:pre; overflow-x:auto"> | ||
$ | $58,467,800 15 player salaries | ||
+ $ | + $1,400,000 4 cap hits | ||
+ $ | + $132,200 cap space | ||
= $60,000,000 salary cap | = $60,000,000 salary cap | ||
</pre> | </pre> | ||
== See also == | == See also == | ||
Latest revision as of 15:21, 8 October 2026
| Reference | Contracts · Rosters · Salary Cap · League Spreadsheet |
| Transactions | Waivers · Trades · Options · Re-Signing · Draft · Free Agency · G League · Injured Reserve |
| Timeline | Off-Season · In-Season |
| Governance | League Structure · GM Responsibilities · Rule Changes |
| Tools | Re-Sign Calculator · Free Agency Bid Calculator |
The salary cap is the maximum amount each team can spend each season on player salaries and cap hits combined.
The cap
$60,000,000. The same for every team, binding at all times — unlike roster size, it applies through the off-season too.
What counts against it
Every player you are paying counts his full salary, wherever he sits — active, G League, or Injured Reserve.
Drafted players count from the moment they are selected.
Waived players are the only case where a contract counts for less than its full value.
Calculating your cap space
Cap Space = Salary Cap − Total Salary − Cap Hits
Total Salary is your players only — active, G League, and IR. It does not include cap hits, which are counted separately.
From the example roster:
$58,467,800 15 player salaries + $1,400,000 4 cap hits + $132,200 cap space = $60,000,000 salary cap
See also
- Rosters — the three roster counts and the summary block
- Contracts — how salary and years are written
- Waivers — the 48-hour process and the 40% hit
- Free Agency — bidding within your space
- Re-Signing — the $11,500,000 re-sign maximum